Call for Papers The conference theme for 2011, entitled "Integrated Practice Inclusive Design", maintains the strands of interest that were established in the conferences since 2007 and places emphasis on 'inclusivity' both in practice and design.
The field of HCI is characterised by a convergence of knowledge from different fields into research that is often innovative in its process as much as in its practical or academic outcomes. In an increasingly competitive climate for all research the theme for this year's conference underlines a concern for innovation through integrated practice therefore upholding the existing interest in the HCI community for cross-disciplinary design processes. Contributions are welcome from disciplines that reside within the sciences but also from those located in the arts and humanities.
While iHCI research continues to be located within the sciences submissions from art & design practice and the humanities are also welcome. With respect to the implementation of technologies in and across society and cultures the call this year also welcomes research that demonstrates inclusivity in its design; that is, extending or improving the experience of technology for wider groups of users in society.
Within the theme of "Integrated Practice Inclusive Design" contributions may include, but are not limited to, the following topics of interest.
- Accessibility & Universal Access
- Collaboration, groupware and social networks
- Context-aware systems
- Education and Play
- Ethnographical and field studies
- Evaluation methods and frameworks
- Evaluation and usability
- Group interaction and mobility
- Human-centred design practices, tools and methods
- HCI Theory and Practice
- Inclusive Design
- Information visualization and presentation techniques
- Interactive Art
- Novel user interfaces, interaction techniques and technologies
- Novel or speculative research practices
- Mobile, Ambient, Augmented or Tangible HCI
- Multimodal interaction and interfaces
- Multi-cultural interaction
- Technologies for Learning
- Ubiquitous, pervasive, and mobile interaction
- User-centred design
- Usability investigation and evaluation
- Wearable computing, smart clothes, new devices and sensors
Submission Categories Submission categories are consistent with previous conferences and are as follows:
- Long papers
- Short papers
- Student papers